The inventory drone came out of a brief presented by our lecturers. Find a drone centered interaction and make it better. We first started out with a little background research. Through contextual inquiries and interviews we analysed these into an Affinity Diagram and came up our findings.
Read the report here.
The final result came in a simple three screen interaction that was born out of our research and iteration based on the three main functions the drone would need to complete. We didn't want to overcomplicate the user with too many settings or screens. The prototype also was developed using Pixate Studio to create a high-fidelity interaction to simulate loading screens, animation and user dragging.
Check out our final documentation here.